Avatar of Karkruas (5e Creature)
Avatar of Karkruas
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Medium elemental, neutral evil Armor Class 9
Damage Immunities Bludgeoning, piercing, and slashing damage from nonmagical attacks, thunder, necrotic, poison, psychic Living Wind. The avatar of Karkruas can fit through any opening or seal that is not airtight. Mind Steal. If the avatar damages a humanoid creature, that creature must succeed on a DC 12 Intelligence saving throw or have their Charisma score reduced by 2 for 5 (1d6+3) hours. ACTIONSSlam. Melee Weapon Attack: +5 to hit, reach 6 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage + 4 (1d4) psychic damage
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An avatar of Karkruas is an incorporeal living gust of wind, similar to an invisible stalker. Anyone who is touched by an avatar of Karkruas feels a sudden chill as their mind is ripped out of their body. Although in the case of Good aligned creatures, this effect wears off, to evil or neutral aligned creatures the effect permanently destroys their free will, putting them under the control of Karkruas. |
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