Bone Catapult (5e Equipment)

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Bone Catapult

Large object
Armor Class: 16
Hit Points: 80
Damage immunities: poison, psychic
The following is an undead siege engine created by a necromancer. It needs no crew to operate, and takes only 1 move action to load itself, and 1 action to fire.

The speed at which the Bone Catapult moves is 10 feet.

Bone Cluster: Ranged Weapon Attack: +6 to hit, range 120/500 ft. (can't hit targets within 60 feet of it), one target. Hit: 31 (4d10+4) bludgeoning damage.

Creatures in a 3x3 area around the impact site must succeed a (DC 13) Dexterity save or take half the initial damage.

Any creature damaged by either attack is knocked prone.

The Bone Catapult takes 5 damage every time it fires.


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