Child of War (5e Feat)
Child of War
Prerequisites: Strength or Dexterity of 13 or higher
You've trained your body past its normal limits and achieved a new level of physical prowess, gaining the following benefits:
- Your Strength or Dexterity increases by 1, to a maximum of 20.
- Choose either Athletics or Acrobatics. You gain proficiency in the chosen skill. In addition, you add double your proficiency bonus (instead of your normal proficiency bonus) when making skill checks with the chosen skill.
- You can use your action to prepare your body for its physical limits. The next Strength, Dexterity or Constitution check or saving throw you make within the following 1 minute is made with advantage. You regain the ability to do so after a long rest.
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