Critical Rejuvenation (5e Feat)

Critical Rejuvenation

Prerequisites: The ability to cast at least one healing spell or feature
Due to your mastery of healing magic, sometimes even your skills at healing surprise you.

  • You have +1 to all healing spells.
  • Whenever you cast a healing spell, roll a d20. On a 19 or 20, you add another die to the amount healed.



Back to Main Page 5e Homebrew Feats

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.