Fiendish Dire Boar (3.5e Creature)
Dire boars are omnivorous and spend most of their time rooting around, much as ordinary pigs do. They viciously attack anything that approaches them, however.
| Fiendish Dire Boar | |
|---|---|
| Size/Type: | Large Magical Beast (Extraplanar) |
| Hit Dice: | 7d8+21 (52 hp) |
| Initiative: | +0 |
| Speed: | 40 ft. (8 squares) |
| Armor Class: | 15 (–1 size, +6 natural), touch 9, flat-footed 15 |
| Base Attack/Grapple: | +5/+17 |
| Attack: | Gore +12 melee (1d8+12) |
| Full Attack: | Gore +12 melee (1d8+12) |
| Space/Reach: | 10 ft./5 ft. |
| Special Attacks: | Ferocity |
| Special Qualities: | Low-light vision, scent, Darkvision 60ft, Resistance to cold and fire 5, Spell Resistance 12, Damage Reduction 5/magic |
| Saves: | Fort +8, Ref +5, Will +8 |
| Abilities: | Str 27, Dex 10, Con 17, Int 3, Wis 13, Cha 8 |
| Skills: | Listen +8, Spot +8 |
| Feats: | Alertness, Endurance, Iron Will |
| Environment: | Temperate forests in an evil-aligned plane |
| Organization: | Solitary or herd (5–8) |
| Challenge Rating: | 4 |
| Treasure: | None |
| Alignment: | Always evil (any) |
| Advancement: | 8–16 HD (Large); 17–21 HD (Huge) |
| Level Adjustment: | — |
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Dire boars grow up to 12 feet long and weigh as much as 2,000 pounds.
COMBAT
A dire boar charges its opponent, trying to rip the target open with its tusks.
Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.
Ferocity (Ex): A dire boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
SEE WIKIPEDIA ENTRY: Boar
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