Half-Life (3.5e Race)

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Half-Life

Personality

Most Half-life are slow moving, spiteful, and clever. They prey on the strong and try to remain discreet. Some however, try to become doctors and save lives instead of taking them for personal use.

Physical Description

Average "Halfies" are frail, pale, grey eyed, white or grey haired, and harmless looking.

Relations

Half-lifes tend to be solitary, but often travel with others for personal reasons. They see stronger people as useful tools when alive and even more useful after they have died. Weak creatures better be good with magic or they're virtually useless in the eyes of a Half-life.

Alignment

Usually evil in alignment, but can choose otherwise. No matter how dark, nothing is set in stone.

Lands

Being the child of a human and a vampire(or similar creature) they can come from almost anywhere. The highest occurrences of Halfies are in dense towns with dark alleys and sewers good for housing the deathly ones.

Religion

Almost every Half-life both hates and respects the gods and goddesses of death. They respect them out of their knowledge and power over death, but hate the deities because they are scorned by them for stopping the natural process of death.

Language

Common is their main tongue. They can eventually learn Elven, Infernal, Abyssal, Goblin, Orc, Undercommon, and Draconic.

Names

At birth they are either given human or vampiric names.

Racial Traits

  • +2 Strength, +2 Wisdom, -2 Dexterity: A deceptive because they look weak but definitely are not because of ancient bloodline due to there sluggish movement.
  • Humanoid (Undead)
  • Slow Speed: +20 feet of movement
  • Medium Sized
  • Dual Minded: +2 Will
  • Plagueborn: +2 vs disease, ingested poisons, nausea, and sickness
  • Skeletal Damage Reduction (DR 5/Bludgeoning)
  • Shadow Magic: 1/day ghost sound, ventriloquism, pass without trace
  • At Will: Animate Dead, 4HD
  • Hatred: +1 attack vs Human and Vampire = 1 RP
  • Unnatural: -4 CHA and +4 AC vs animal. animal attitude is one step worse than normal
  • Favored Class: Rogue.

Vital Statistics

Table: Random Starting Ages
AdulthoodSimpleModerateComplex
years+++
Table: Aging Effects
Middle Age1Old2Venerable3Maximum Age
yearsyearsyears+ years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male' "+lb.× () lb.
Female' "+lb.× () lb.

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