The Parasite (5e Subclass)

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The Parasite

The parasite could be an alias for a variety of creatures, but they all have one thing in common. They can all steal the life force and powers of others. The parasite who has made a pact with you likely seeks to gain life force from the work you do. The powers you have give you the abilities to redistribute life force and abilities.

Expanded Spell List

Spell LevelSpell
1stAbsorb Elements, Mage Armor
2ndDarkvision, Dragon's Breath
3rdWater Breathing, Meld into Stone
4thPolymorph, Stoneskin
5thTelekinesis, Skill Empowerment
9thShapechange
Parasitic blast

Starting at 1st level, Any time you land a hit with eldritch blast, you can gain any swim/fly speed or darkvision/blindsight/tremorsense that the target had. These properties last for 30 seconds

Life Syphon

Beginning at the 6th level, you gain the ability to syphon life force using spells. When you use this feature on a spell, all damage dealt by that spell is necrotic and you gain temporary hit points equivalent to the damage dealt. You can use this feature a number of times equal to your CHA modifier + 1 (minimum of 1). You regain all uses of this feature on a long rest.

Life drinker

Starting at 10th level, you gain resistance to necrotic damage and whenever you are healed by a spell, you gain the maximum amount of health that could have been healed.

Soul stealer

Starting at 14th level, you gain the ability to use the strength of a creature as a extra pool of health for later. When you land the killing blow on a creature, the amount of max hit points the creature had is added to a pool of health. If you touch a creature you can give the health from your pool to that creature. They cannot exceed their maximum health. You can only take the life force from 2 creatures. The uses of this feature are regained on a long rest.


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